About Me
I am a fourth year undergraduate student at the University of California, Irvine majoring in Computer Science. My interest in technology has been prominent ever since I was 8 years old – from building and programming Lego Mindstorm robots, to creating fully automated redstone contraptions in Minecraft. As I grew older, so did my love for technology. Now, my interests and specialization include artificial intelligence, embedded systems, and IoT. I am particularly interested in integrating AI with IoT devices to create smarter and more connected systems, while also exploring the intersection of technology with music and entertainment. As a software engineer, I excel at rapidly adapting to new technologies and am not afraid to take on a challenge. Both internships that I've had required me to learn a new tech stack that I was unfamiliar with. At Kicksome Entertainment, I demonstrated my adaptability by quickly learning C# and Unity for the first time, contributing to character animations, 3D environments, and game production under tight deadlines. During my internship at Objectstream, Inc., I quickly learned SQL to construct efficient queries, significantly improving data profiling and reducing dataset download speeds from hours to under 5 minutes. My ability to learn on the job and deliver impactful results for the companies reflects my drive to tackle diverse technical domains and create innovative solutions. I love to learn new things and try out new projects. In addition to my love of technology, I am a music enthusiast who loves curating playlists for every mood, discovering new artists, and exploring ways to combine my technical and creative interests. My blend of technical and creative interests drive my enthusiasm for continuous learning and innovation, and I would love to contribute to a team where I can create impactful advancements at the intersection of creativity and technology.